Open to new opportunities

Pere
Llaudó

Unity Developer & Unreal Developer

Building games, editor tools and interactive experiences since 2016 — specialising in gameplay systems, and systems architecture, Shipped 8+ titles.

Shipped on iOS Android Steam Meta Quest VR

Games I've shipped

VR Rhythm
Drums Rock
VR arcade drum game where you play along to rock tracks and crush demons. Shipped on Meta Quest, PSVR2, and Steam. Developed core rhythm system, user interface and led the programmers team.
Meta QuestPSVR2Steam VRUnity
Mobile Gacha RPG
Demon Blade
Free-to-play mobile action RPG live service game set in feudal Japan. Maintained and expanded combat systems, combat game design, combat balancing, in a 5-person team.
iOSAndroidUnityGacha
Petaverse Spaces – VR gameplay screenshot
VR
Petaverse Spaces
VR experience for Meta Quest where users hang out with digital NFT pet companions in personalised virtual spaces. Led as co-lead programmer — owned auth, AI behaviours systems, pet interaction system, in a 6-person team.
Meta QuestVRUnityWeb3
Petaverse Mobile gameplay
Mobile
Petaverse Mobile
Pet-care minigame collection for iOS & Android. Built reusable game structures, core gameplay loops, and editor tooling as part of a 20-person studio.
iOSAndroidUnity
Meme-o-tron AR gameplay
AR · Mobile
Meme-o-tron
AR mobile app that lets players summon and interact with NFT-based pet characters in the real world through their phone camera. Helped ship the game fixing bugs, polishing and optimizing.
iOSAndroidARUnity

What I bring to the table

⚙️
Languages
C# · C++ · Javascript
🎮
Game Engines
Unity (professional, 6 yrs) · Unreal Engine (personal projects)
🧠
Gameplay Systems
Combat · AI behaviours · Progression systems · Game feel
🖥️
UI / UX
Interface architecture · UX flows · Reusable UI components · Editor tooling
🥽
XR Development
VR (Meta Quest) · AR mobile
🔐
Backend & Auth
Authentication systems · Third party API integration
🎯
Game Design
Level design · Mechanics balancing · Combat balancing · Narrative writing · EN ↔ ES translation
🛠️
Team & Process
Roadmap creation · Code reviews

Programmer with a
game designer's eye

I'm a Unity Developer with 6+ years of game development experience. My core expertise is gameplay and systems architecture and boosting efficiency and performance as much as possible, but I'm equally comfortable with AI behaviours, UI pipelines, and authentication infrastructure.

Half my career has been spent coding the other designing and balancing games. That dual perspective shapes everything I build: technically rigorous, always player-first mentality. I believe all the goal for all the effort that goes into developing a game is player's satisfaction and fun.

I've shipped titles across mobile, VR, AR, web and PC and worked in teams from a 4 person indie crew to multi-disciplinary studios of 20. Currently seeking a role at a studio where I can help shape a great game and I can find new and exciting problems to solve. I'm particularly interested in mid-core games, single player titles and any live service game with compelling mechanics.

6+
Years in game dev
8+
Shipped titles
3
Languages spoken

Let's build something together

Open to game dev roles, collaborations, and interesting problems.

Drop me a line — I usually reply within a day.